If this card is Normal or Special Summoned, or sent from the hand or field to the GY: You can Set 1 "Sun God" Spell/Trap from your hand or Deck, and if you Set a Trap or Quick-Play Spell, it can be activated this turn. During the End Phase, if "The Immortal Sun God" was sent to your GY this turn: You can add this card from your GY to your hand. You can only use each effect of "Makyura, Destructor of the Sun God" once per turn.
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