If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
| Printing | Rarity | 1st Edition | Unlimited | Actions |
|---|---|---|---|---|
MP19-EN0412019 Gold Sarcophagus Tin Mega Pack | PScR | 1st | Unl. | |
FLOD-EN062Flames of Destruction | R | 1st | Unl. | |
OP09-EN011OTS Tournament Pack 9 | SR | 1st | Unl. | |
OP09-PT011OTS Tournament Pack 9 (POR) | SR | 1st | Unl. |