During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfire". You can only use this effect of "Magical Musketeer Starfire" once per turn.
| Printing | Rarity | 1st Edition | Unlimited | Actions |
|---|---|---|---|---|
DUOV-EN072Duel Overload | UR | 1st | Unl. | |
SPWA-EN019Spirit Warriors | ScR | 1st | Unl. |