1 "Gem-Knight" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
| Printing | Rarity | 1st Edition | Unlimited | Actions |
|---|---|---|---|---|
BLMM-EN139Battles of Legend: Monster Mayhem | UR | 1st | Unl. | |
DT06-EN035Duel Terminal 6a | DTSPR | 1st | Unl. | |
HA06-EN019Hidden Arsenal 6: Omega Xyz | ScR | 1st | Unl. |