When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn.
| Printing | Rarity | 1st Edition | Unlimited | Actions |
|---|---|---|---|---|
MP25-EN2962025 Mega-Pack Tin | UR | 1st | Unl. | |
VASM-EN024Valiant Smashers | SR | 1st | Unl. |