Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. ● The Normal and Special Summons of their monsters cannot be negated. ● If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. ● Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. You can only activate 1 "Hidden Springs of the Far East" per turn.
| Printing | Rarity | 1st Edition | Unlimited | Actions |
|---|---|---|---|---|
MP22-EN1012022 Tin of the Pharaoh's Gods | C | 1st | Unl. | |
LIOV-EN066Lightning Overdrive | C | 1st | Unl. |